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AI Insights · Timothy · July 2022

Top 5 Hypercasual Games on iOS in Slovakia Q2 2022

Explore the performance of the top 5 hypercasual games on iOS in Slovakia during Q2 2022, including trends in downloads, revenue, and active users.

Top 5 Hypercasual Games on iOS in Slovakia Q2 2022

During the second quarter of 2022, the hypercasual gaming market in Slovakia saw notable performances from the top 5 games on the iOS platform. Here’s a detailed look at the trends in weekly downloads, revenue, and active users for each game, based on data from Sensor Tower.

Fill The Fridge! from Rollic Games experienced a consistent increase in weekly revenue, peaking at approximately $41 in the final week of April and maintaining around $35-$38 through June. Weekly downloads saw a significant rise from 476 in late March to 1.8K by the end of June. The game’s active user base also grew steadily, starting at 1.1K in late March and reaching 4.3K by the end of June.

Deliver It 3D by Voodoo had a more varied performance. Weekly revenue fluctuated, peaking at $13 in early May, while weekly downloads showed a notable increase in early May, reaching 1.6K, but then stabilized around 700-800. Active users followed a similar pattern, peaking at 1.9K in early May and then stabilizing around 1.1K-1.3K.

Bucket Crusher, also from Voodoo, saw a strong launch with weekly revenue peaking at $129 in mid-June. Downloads were most robust in early June at 2K before dropping to 693 by the end of the month. Active users grew rapidly from 1.3K in late May to a peak of 5.6K in mid-June, ending the quarter at 4.7K.

Count Masters: Crowd Runner 3D from Freeplay LLC had a relatively stable performance in terms of revenue, with minor fluctuations around $25-$45. Downloads saw a slight decline from 817 in late March to around 500 by the end of June. Active users remained steady, starting at 3.5K in late March and maintaining around 2.4K-2.5K towards the end of the quarter.

Finally, Going Balls by SUPERSONIC STUDIOS LTD showed a consistent trend in revenue, with peaks at $57 in early May. Downloads fluctuated slightly but remained around 500-700 per week. Active users saw minimal changes, hovering around 2.5K-2.9K throughout the quarter.

For more detailed insights and data on hypercasual games and other app categories, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022